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Post by Father on Jun 9, 2018 23:35:48 GMT 1
For discussion of all things concerning how the rules works (management is also open to suggestions as to how they could work better).
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Post by Aladale Levalle on Jun 10, 2018 15:25:21 GMT 1
On the topic of chivalry:
Appologies if I missed it, but which qualities modify the defeault chivalry score at the beginning of the game? To put it differenty, how can a PC start with a score different than 0 or 2? (I understand the score can / will change during play driven by PC actions, I am only referring to the initial score based on mechanical character creation)
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Post by Father on Jun 10, 2018 15:31:44 GMT 1
using ctrl-f on the benefit thread: Anointed Dutiful Respected Tourney Knight
Should just about cover it.
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Post by Ser Donnel Blackbriar on Jun 11, 2018 18:10:34 GMT 1
Hi! Im finishing my character for approval, and came across this paragraph about equipment:
"Characters in need of equipment, be that weapons/armor, a maester's intruments and supplies of medicine or whatever may start with such equipment of a worth up to his status rank multiplied with the wealth rank of the house in GD. Characters may add their chivalry score to their status rank when determining what equipment they may start with. Any leftover money will not go into your purse, this comes out of the house's armory, stockpiles or other supplies. When a man is given his spurs, the one making him a knight customarily provides him with warhorse, longsword, war lance and armor, so under most circumstances such items are the property of the knight."
For a status 3 knight (4 chivalry) from a wealth 4 house would my starting equipment be (3+4)*4=28 or 3*4+4=16. I initially thought the first one was correct, but im not certain... and it makes a bit of a difference😅
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Post by Father on Jun 11, 2018 18:32:41 GMT 1
That would be 28
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Post by Ashara Starkwood on Jun 11, 2018 18:32:49 GMT 1
The way it reads the first is correct; chivalry is added to Status rank, not the product of Status and wealth. So (status+chivalry)* wealth for (3+4)*4 = 28.
EDIT: ninja'd by the bossman.
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Post by Ser Donnel Blackbriar on Jun 13, 2018 16:34:22 GMT 1
So a few questions that have popped up for me while tinkering with my character:
Ser Donnel has a long time companion horse that he doles over. Would it be stupid to increase the horse's cunning? I know some animals have higher cunning than one, it doesnt mean they need to be "normal human" intelect wise... If so, how much xp would be required to increase cunning?
Second question: Is Tower shields just the best in a joust? or is there a reason a knight would choose a smaller shield?
Third question: This is year 194, and tensions are running quite high: Is there talks of rebellion, or did it first escalate to that point when Bloodraven told that they would need to arrest Daemon? Would a knight without a strong political agenda even know anything about the schism in the royal family? I imagine both parties would like for it to appear as if they are unified?
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Post by Ashara Starkwood on Jun 13, 2018 16:56:36 GMT 1
So a few questions that have popped up for me while tinkering with my character: Ser Donnel has a long time companion horse that he doles over. Would it be stupid to increase the horse's cunning? I know some animals have higher cunning than one, it doesnt mean they need to be "normal human" intelect wise... If so, how much xp would be required to increase cunning? Second question: Is Tower shields just the best in a joust? or is there a reason a knight would choose a smaller shield? Third question: This is year 194, and tensions are running quite high: Is there talks of rebellion, or did it first escalate to that point when Bloodraven told that they would need to arrest Daemon? Would a knight without a strong political agenda even know anything about the schism in the royal family? I imagine both parties would like for it to appear as if they are unified? I can't really answer the first and will defer to our Narrator regarding the third... but for the second: Unless I missed a houserule, I see no advantage to using a tower shield in a joust, and quite a bit of disadvantage. Jousting attacks target passive ride, not combat defense - while you would of course HAVE a shield while jousting, mechanically it plays no role. The exception being a tower shield - it now has the Unwieldy property, which would apply a -2D penalty to your joust... which with the -1D from charging would mean you would be keeping at most 2d6, and unlikely to hit anyone that has earned their spurs.
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Post by Ser Donnel Blackbriar on Jun 13, 2018 17:06:46 GMT 1
So a few questions that have popped up for me while tinkering with my character: Ser Donnel has a long time companion horse that he doles over. Would it be stupid to increase the horse's cunning? I know some animals have higher cunning than one, it doesnt mean they need to be "normal human" intelect wise... If so, how much xp would be required to increase cunning? Second question: Is Tower shields just the best in a joust? or is there a reason a knight would choose a smaller shield? Third question: This is year 194, and tensions are running quite high: Is there talks of rebellion, or did it first escalate to that point when Bloodraven told that they would need to arrest Daemon? Would a knight without a strong political agenda even know anything about the schism in the royal family? I imagine both parties would like for it to appear as if they are unified? I can't really answer the first and will defer to our Narrator regarding the third... but for the second: Unless I missed a houserule, I see no advantage to using a tower shield in a joust, and quite a bit of disadvantage. Jousting attacks target passive ride, not combat defense - while you would of course HAVE a shield while jousting, mechanically it plays no role. The exception being a tower shield - it now has the Unwieldy property, which would apply a -2D penalty to your joust... which with the -1D from charging would mean you would be keeping at most 2d6, and unlikely to hit anyone that has earned their spurs. Oh! I thought the unwieldy just applied when you attacked with it! And I thought you gained +6 defence, thatss why I was wondering! Thank you!
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Post by Father on Jun 13, 2018 17:13:39 GMT 1
I have difficulty coming up with any situation where a horse would benefit from a cunning score, it could have role-play applications I guess, it would fall under "10XP is reasonable" because it has very limited applications (High Valyrian, costing 10XP, probably have more benefit. I think I have some stuff in the pipeline where High Valyrian comes into play.).
Tower Shields would be horrible to use while mounted, say hello to -2D on fighting. Large shields compared to regular shields are better (as long as you stay mounted anyway, on foot there's a mobility tradeoff).
Third one isn't really a mechanical question, but there is a very vocal movement stemming from the days of Aegon IV (and in fact, it was started by him, and kept alive by people who were in his favor and gradually have lost it after Daeron took the throne) questioning Daeron's worthiness as well as his birthright. A cynic might speculate that Daeron has allowed it because he figures that time is on his side and executing a bunch of well-respected knights and lords is at least as likely to trigger a civil war as allowing the movement to keep at it is likely to cause one. Nobody is really talking about actual rebellion, but a lot of people think there is going to be one.
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Post by Ser Donnel Blackbriar on Jun 13, 2018 17:20:01 GMT 1
I have difficulty coming up with any situation where a horse would benefit from a cunning score, it could have role-play applications I guess, it would fall under "10XP is reasonable" because it has very limited applications (High Valyrian, costing 10XP, probably have more benefit. I think I have some stuff in the pipeline where High Valyrian comes into play.). Tower Shields would be horrible to use while mounted, say hello to -2D on fighting. Large shields compared to regular shields are better (as long as you stay mounted anyway, on foot there's a mobility tradeoff). Third one isn't really a mechanical question, but there is a very vocal movement stemming from the days of Aegon IV (and in fact, it was started by him, and kept alive by people who were in his favor and gradually have lost it after Daeron took the throne) questioning Daeron's worthiness as well as his birthright. A cynic might speculate that Daeron has allowed it because he figures that time is on his side and executing a bunch of well-respected knights and lords is at least as likely to trigger a civil war as allowing the movement to keep at it is likely to cause one. Nobody is really talking about actual rebellion, but a lot of people think there is going to be one. Yeah... Its just because of the connection with the horse, more than actual use! Yeah... that makkes sense!
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Post by Septon Abelar on Jun 23, 2018 2:27:55 GMT 1
Let's say you're unconscious in the saddle. A dumb horse wanders around, but a smart horse takes you back to safety.
My highly scientific evidence of this: Aragorn's horse in the Two Towers carries him back to Helm's Deep after he gets roughed up by goblins on wargs.
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Post by Ser Donnel Blackbriar on Jun 26, 2018 10:28:45 GMT 1
Should I roll all 3, or just choose one?
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Post by Father on Jun 26, 2018 10:36:24 GMT 1
All
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Post by Olyvar Rowman on Jun 26, 2018 20:30:19 GMT 1
Is there a limit on the times one can attempt to learn of any rumours per day?
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