Post by Roland Cordwayner on Jan 15, 2022 15:16:28 GMT 1
With a fresh mount and his prisoner from Harren's Oak sent to camp with his squire, Roland plunged in to the fray. The fighting here had embittered him against his own side given their outrageous conduct, but he still had his duties to perform as a knight even if he had sworn no oaths to the Blackwoods.
Heroes of the valley - Warfare - Command + Tactics TN 9: 2#4d6k3 9 10
- Passes both tests (just!), +4 DoS = 6 DoS.
- +12 Health to Roland and his mount.
Vainglorious: Generally favors mounted combat and seeking out the opportunity for duel (not enforced).
- Too late for a duel, but seems taking "Sword" fits Roland's Drawbacks best.
[OOC: more to come later!}
Roland Cordwayner
CD: 13
AR: 11
Health: 24/12
I/W/F: 0/0/0
Superior Destrier
CD: 10
AR: 7
Health: 27/15
I/W/F: 0/0/0
All unnamed NPC's have the following statistics:
CD: 10
AR: 1
Health: 9
Attack: 4D
Damage/DoS: 3
Weapon qualities: Powerful 1
The Sword
-4 Rounds of combat at a time.
-After every 4 rounds, you may decide that you have done your part and pull out.
-If you are dismounted, you cannot pull out at the next opportunity (effectively making it 8 rounds total before that opportunity presents itself again).
-The first round of combat is resolved as a lance charge followed by a trample action, cautious/reckless affects both tests and applies also to the mount.
-Each round, you take two attacks and your mount takes one attack.
-The first round of combat the enemy gains +3 damage/DoS from Set for Charge with spears.
-For each enemy defeated, inflict 1 damage on the opposing army.
-For each 4 rounds completed, the enemy troops gains +1b to their attacks, whenever this bonus would exceed 1/3 of their test dice, it is converted into +1D and +1 base damage.
Heroes of the valley - Warfare - Command + Tactics TN 9: 2#4d6k3 9 10
- Passes both tests (just!), +4 DoS = 6 DoS.
- +12 Health to Roland and his mount.
Vainglorious: Generally favors mounted combat and seeking out the opportunity for duel (not enforced).
- Too late for a duel, but seems taking "Sword" fits Roland's Drawbacks best.
[OOC: more to come later!}
Roland Cordwayner
CD: 13
AR: 11
Health: 24/12
I/W/F: 0/0/0
Superior Destrier
CD: 10
AR: 7
Health: 27/15
I/W/F: 0/0/0
All unnamed NPC's have the following statistics:
CD: 10
AR: 1
Health: 9
Attack: 4D
Damage/DoS: 3
Weapon qualities: Powerful 1
The Sword
-4 Rounds of combat at a time.
-After every 4 rounds, you may decide that you have done your part and pull out.
-If you are dismounted, you cannot pull out at the next opportunity (effectively making it 8 rounds total before that opportunity presents itself again).
-The first round of combat is resolved as a lance charge followed by a trample action, cautious/reckless affects both tests and applies also to the mount.
-Each round, you take two attacks and your mount takes one attack.
-The first round of combat the enemy gains +3 damage/DoS from Set for Charge with spears.
-For each enemy defeated, inflict 1 damage on the opposing army.
-For each 4 rounds completed, the enemy troops gains +1b to their attacks, whenever this bonus would exceed 1/3 of their test dice, it is converted into +1D and +1 base damage.