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Post by Lynesse Daverhyl on Sept 14, 2019 9:45:59 GMT 1
Animal cohort and other super powered benefits from the original rules have been heavily modified to provide a generally far more balanced suite of options.
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Post by Father on Sept 14, 2019 10:05:30 GMT 1
Ok! so he saved her from a group of bandits. That might give him, especially with the title, a sense of self importance, probably a boldness that comes with being a kid. Since he did squire under Blackbar, would it have been out of the question that he could have learned some dornish things, and possibly be more adapt using a spear? I think it could play into his want to make a name for himself, too. Simply because he is also following directly in the footsteps of his brother, he has to be better at something than him. I was also wondering about the possibility that he has had his own horse for awhile, and that it would be an Animal Cohort, possibly a Sand Steed, a gift from maybe his father after being sent away to Squire at the Blackbars at 11? Blackbar remains a Reacher House, it's just his wife that's from Dorne, but she might have brought some family along. The trickyness with spear is (I think as mentioned) that it's rather underwhelming in play compared to swords and maces. Animal Cohort is possible, maybe not what you'd want to bring to a joust against assholes. I think it's mostly not going to be that good until someone tries to take out your horse under you.
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Post by Roland Cordwayner on Sept 14, 2019 10:10:56 GMT 1
Although as the animal cohort is Extraordinary quality it can take both injuries and wounds, gives +2 to passive results (excellent in jousts) and has 60xp and up to 2B in abilities, so it will be a huge help in combats/jousts. Wounds in particular reduce the risk of losing a mount. People not ransoming mounts back might be the bigger danger, although that can hopefully be negotiated with our glorious narrator? Perhaps the splendid mount is mainly splendid due to the link with the rider and it is less appealing to other knights etc? Good to encourage a diversity of qualities and nobody has taken this one yet but it looks appealing.
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Post by Robyn Redwolf on Sept 14, 2019 10:30:12 GMT 1
Right, and like I read the revised rules, I was just wondering if I would have that flavor text to work with. If not then nothing lost
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Post by Robyn Redwolf on Sept 14, 2019 16:04:02 GMT 1
Blackbar remains a Reacher House, it's just his wife that's from Dorne, but she might have brought some family along. The trickyness with spear is (I think as mentioned) that it's rather underwhelming in play compared to swords and maces. Animal Cohort is possible, maybe not what you'd want to bring to a joust against assholes. I think it's mostly not going to be that good until someone tries to take out your horse under you. I totally understand from a mechanics standpoint that spear is a lackluster weapon, but I was thinking about taking at least the first spear level benefit, If not the first two if I choose to use a spear. I just think for his story, for him to be a full fledged Knight, but also be a kid, means that he is going through an almost rebellious phase, where he just wants to learn what he wants to learn, mostly how to take care of and ride expertly on the horse he loves and spinning around a spear with intense skill
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Post by Father on Sept 14, 2019 19:17:35 GMT 1
It's not exactly an optimal choice, especially since those benefits requires combat on foot which is relatively unusual. It's tricky to replicate the tactics of Oberyn vs Mountain or Bronn vs Vardis. GR people has implied that they would want that sort of thing to be possible, but as it stands, it's not really feasible to differentiate between weapons other than that they have different qualities, or fighting styles beyond aggressive and more cautious, but in terms of mobility, there isn't much that can be offered.
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Post by Aerion Flowers on Sept 14, 2019 20:13:51 GMT 1
There could be a new set of features added that have like a rock-paper-scissors effect to make some weapons more effective against certain weapons.
Spears are good against sword, axes are good against spears, swords are good against axes. Expanded to include all subsets of weapon types could be a fast and loose way to make knights more variable instead of just being Long Blades 2B, Lance's 2B, with a bonus dice here or there for good measure.
But the balance of Weapon X Fighter I-III would need to be looked at again.
I really like the roll and keep system, but it is heavily influenced to work best with the flavour of the setting (sword and board, jousting) and than to be flexible.
That said, I did play around with optimization and the best fighter in the game is one that maxes out acrobatics and Agility and just takes a dodge action. I think I recall having CD in the mid 20s, and still hit like a truck. Would have to dig through notes to find it.
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Post by Robyn Redwolf on Sept 14, 2019 20:18:36 GMT 1
That is fair I suppose. So what else do I need to come up with? I think we have laid the groundworks for a relatively flushed out backstory... How old is Symon? because there is a big difference between a brother who you are peers with and someone where there are many years of separation between ya know? Also I was thinking about making him pretty naïve, because he doesn't get the entire way of the world yet. I do want him to be mildly obsessed with the glory, and will probably be a Tourney Knight. And I am definitely thinking about that horse thing, I want him to have that bond because maybe it was something he was allowed to do for his brother is keep track of his horse? I think he is really into equestrian care
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Post by Robyn Redwolf on Sept 14, 2019 20:21:24 GMT 1
That said, I did play around with optimization and the best fighter in the game is one that maxes out acrobatics and Agility and just takes a dodge action. I think I recall having CD in the mid 20s, and still hit like a truck. Would have to dig through notes to find it. Honestly, I like that too. If he just kinda dodged only as a way to protect himself against guys twice his size. He has to have a way to get around them, and I was already planning on making him someone who can just move and get out of the way
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Post by Laena Pyre on Sept 14, 2019 20:37:58 GMT 1
In the semi-canon timeline I made in the Starkwood forums (in other words, Father hasn't said it's wrong, but hasn't confirmed it as true either), Symon's birth year is somewhere between 169 - 176 (ish), making him roughly 19-26. I think the lower bound was set by Ashara's age, can't remember what I based the upper limit on. But basically, given that no-one has claimed him and set a definitive answer, I think it's fairly flexible.
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Post by Robyn Redwolf on Sept 14, 2019 20:42:07 GMT 1
Sweet! Cus if im going to be 15 and just knighted coming home, I would like some context when it came to how old he is... I was kinda figuring it would be on the lower side of that age bracket, probably around 21 or so, but of course anyone has the right to change that
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Post by Aerion Flowers on Sept 14, 2019 20:42:34 GMT 1
That said, I did play around with optimization and the best fighter in the game is one that maxes out acrobatics and Agility and just takes a dodge action. I think I recall having CD in the mid 20s, and still hit like a truck. Would have to dig through notes to find it. Honestly, I like that too. If he just kinda dodged only as a way to protect himself against guys twice his size. He has to have a way to get around them, and I was already planning on making him someone who can just move and get out of the way With the house rules we've made though the effectiveness severely drops. The build I had was Agility 5, accrobatics 5, fighting 5 with (IIRC) braqvosi/water dancing/fencing perks, so with the right benefits and taking dodge you could add (IIRC) 10+ to CD, and maxing Agility meant you usually went first as well. But rank 5 costs more XP now and you're limited with bonus dice so you'd only have max 3B and +6 to CD. That combined with the lack of AR you need to pull it off makes you a LOT more likely to just straight die if you ever do get hit. And given the current tidings in the setting, there are a lot of people who will be willing to try to hit you
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Post by Robyn Redwolf on Sept 14, 2019 21:56:11 GMT 1
I definitely think that he will rely on his agility, but espbuildly with how this is set up, it wont be the only thing he is good at. He is still a Starkwood, and will be a fighter
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Post by Aerion Flowers on Sept 14, 2019 23:50:32 GMT 1
Let me know if you need a hand with anything. Finally have a few days to relax and catch up here, and character creation is one of my favourite things
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Post by Father on Sept 15, 2019 11:06:35 GMT 1
Go from here:
You'll need a name* and a bit of backstory and description of what makes the character tick which you send to me by pm. Actual stats are less important, besides you'll get your own private forum thread to work out such details.
*Squire isn't really appropriate.
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