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Post by Addam Velaryon on Aug 19, 2018 20:34:56 GMT 1
R2P1 Noble, HitS, EF: 5d6k3+7 20 2 DoS, 8 Dmg , +1 dmg per DoS for Ser Jaremy, TN 14 for Ser Jeremy's SiS R2P1 Stay in Saddle: 6d6k4-3 11Catch Breath R1P1: 3d6 13 3 DoS Passive Animal Handling: 18 HP 9/9 AR 10
Addam eagerly rode into the list, wearing a set of worn plate instead of the chainmail he wore yesterday. He knew nothing about his opponent, leaving him only one way to gain a measure of the man's skill. To charge!
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Post by Father on Aug 20, 2018 17:44:47 GMT 1
Ser Jaremy is hardly known for his martial ability, it is in politics that he serves as his lord brother's shield rather than on the field of battle.
Animal Handling 3, Ride 1. Endurance 3 Fighting 4, Lance 1 Destrier Full Plate
Hmmm, tricky, but winnable by fluke. Noble plus whatever would give him the best chances if he did not know Addam's dice results.
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Post by Titus Blackbriar on Aug 21, 2018 12:25:51 GMT 1
Passive Ride: 13 AR: 10 Health: 9 Riding Nobel and High in the Saddle
D5, R2 Ser Jaremy Charge 1 v Ser Addam: 4d6k3+5 16D5, R2 Ser Jaremy Stay in the Saddle 1 v Ser Addam: 4d6k3 10 (-3, forgot HiS modifier. 7)
Clad in a simple, unpainted full plate adorned only with the Red Huntsman of House Tarly on his chest, Ser Jaremy kicks his chestnut brown destrier in to gallop towards the Kingsbridge Companion. He was not a tourney knight but a Tarly none the less. And while he rides well, it is not good enough against Ser Addam, who's lance brings him to the ground on the first charge.
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Post by Father on Aug 21, 2018 12:35:56 GMT 1
Nah, noble makes it 8 damage total which armor takes care of, 4 damage falling off, so no chance for drama here.
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Post by Titus Blackbriar on Aug 21, 2018 12:52:49 GMT 1
Forgot about armour, sorry. Fixed in edit.
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Post by Father on Aug 21, 2018 13:05:29 GMT 1
Destrier and Full Plate for ransom
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