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Post by Father on Jan 29, 2021 15:23:38 GMT 1
Rounds: 20 Enemies dropped: 26 Mooks vs Robyn: 8#6d6k5 19 24 17 15 18 16 25 15Damage per round: 2-2-2-2 You could write CyB if "health less than X" and roll that with the attack. Or slow down the pace, odds are you'll finish ahead of other people.
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Post by Robyn Redwolf on Jan 29, 2021 21:52:27 GMT 1
But his call into the wilderness of flesh and metal was fruitless. Mikel couldnt hear him, and the longer he stood the more he felt alone. Two more men met his blade and crumbled into a pile. Two more men.
I Figured i would be done before the others, and thats ok with me! If i do, i can just help with other things where needed. Also, i know this set of rounds they will be swinging with 7d6k5, but will the set after be 8d6k5, or 6d6? HoTV: Round 21 CyB Endurance: 4d6 17 4 DoS for 4 Health HoTV: Round 22 CyB Endurance: 4d6 12 3 DoS for 3 Health HoTV: Round 23 Aim + Cautious Attack (-1D for Cautious, +1b for Aim, +1 for Superior Weapon, +1 for Talented): 7d6k3+2 19 Another Dead Mook HoTV: Round 24 Aim + Cautious Attack (-1D for Cautious, +1b for Aim, +1 for Superior Weapon, +1 for Talented): 7d6k3+2 17 Another Dead Mook CD: 16 (13) Cautious AR: 11 Health: 11/12 (Accounting for 7 Health gained) I/W/F: 0/0/0
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Post by Father on Jan 30, 2021 14:08:09 GMT 1
3 is more than half of 5, so then those are traded in for +1D, +1 damage Rounds: 24 Enemies dropped: 28 Mooks vs Robyn: 8#7d6k5 25 23 19 19 21 24 19 182 damage in each round.
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Post by Robyn Redwolf on Feb 1, 2021 6:57:03 GMT 1
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Post by Father on Feb 2, 2021 17:45:33 GMT 1
Rounds: 28 Enemies dropped: 28 (looks like last roll is CyB) Mooks vs Robyn: 8#6d6 25 15 21 17 21 21 18 23Damage round by round: 4+1 1+1 1+1 1+1
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Post by Robyn Redwolf on Feb 2, 2021 18:15:31 GMT 1
Inhale.
Exhale.
He looked out at the field of men and opened his arms wide, howling towards the sky. The men around him rallied a cry as he did so, pushing forward with reinvigorated strength. "KEEP PUSHING! FIGHT ON!" He called, though his knees began to buckle as the blades his opponents held found purchase in his skin.
Could i take a point of Fatigue to ignore AP in Round 25, making the first swing only 2 DoS and the second swing miss? If so, I would like to do that, because it would reduce damage significantly and allow him to get that swing off in Round 28.
The other 3 rolls would just get a -1, which wouldnt change the DoS they already had.
No longer taking the fatigue in Round 25, adjusted rolls where it would boost the DoS. Will take a point of fatigue if Health drops below 4 to ignore AR penelty. HoTV: Round 29 CyB Endurance (-1 for Fatigue): 4d6-1 13 Modified to 14 to +3 Health HoTV: Round 30 CyB Endurance (-1 for Fatigue): 4d6-1 14 Modified to 15 to +4 Health HoTV: Round 31 CyB Endurance (-1 for Fatigue): 4d6-1 17 Modified to 18 to +4 Health HoTV: Round 32 Aim + Cautious Attack (-1D for Cautious, +1b for Aim, +1 for Superior Weapon, +1 for Talented, -1 for Fatigue): 7d6k3+1 11HoTV: Round 32 If Health is Below 9 CyB Endurance (-1 for Fatigue): 4d6-1 15 Modified to 16 to +4 Health CD: 16 (13) Cautious AR: 11 Health: 3/12 (Possible 15 Health Recovered) I/W/F: 0/0/0
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Post by Father on Feb 4, 2021 16:33:10 GMT 1
Fatigue really needs to be declared before you know the results of an enemy rolls, you do however know that you've now reached the tipping point where all those attacks will increasingly start to hurt you bad.
If you do 4 rounds at a time, you could stipulate use fatigue if health is lower than X as they are about to make their swings.
Last set it was 20% chance per enemy attack of dealing 4 damage rather than 1, this set it's 38%, next set it's 55%, so you're probably better off having saving your fatigue up to this point.
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Post by Robyn Redwolf on Feb 5, 2021 18:18:30 GMT 1
Ok! That is totally fine. Would you like me to reroll those actions or keep them and just add +1 to them?
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Post by Father on Feb 5, 2021 18:22:10 GMT 1
Just add the +1
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Post by Robyn Redwolf on Feb 18, 2021 17:07:08 GMT 1
Updated the Post without the spent fatigue
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Post by Father on Feb 21, 2021 18:12:07 GMT 1
Rounds: 32 (if Robyn still stands) Enemies dropped: 28 (29 if no CyB) Mooks vs Robyn: 8#7d6k6 21 26 25 20 21 27 27 25vs 15 effectively (17 if health below 4). 1-4 4*-1 1-4 4-4* *reduces to 1 if fatigue is taken, which I think applies for last 3 rounds (probably affecting some cyb tests).
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Post by Robyn Redwolf on Feb 25, 2021 19:29:50 GMT 1
Pain pushed Robyn on, but his will to fight was starting to lose its edge. Shielding further would be fruitless, and rather than take more swings than he was worth, Robyn moved back in the line, allowing the soldiers around him to fill in the gap he made.
"REDWOLF! REDWOLF! REDWOLF"
He heard the yells of the men around him, and as he looked down at his shield, the wolf crest he had painted on it was turned red with the blood of the Bracken soldiers. His helmet, too, was dripping with blood from the visor.
"REDWOLF! REDWOLF! REDWOLF!"
Redwolf. They were shouting at him, calling out a name he hadnt heard before but knew was his own. Redwolf.
Limping slightly, Robyn Redwolf left the field, retreating to the safety of tents.
Will take the fatigue for both rounds, but for the each hit, that fatigue would have been taken after my GA CyB, correct? So it will still be the same CyB results.
After much debating with myself, Robyn is gonna pull out here. That last turn did *17 damage*, and that was after I already spent fatigue to barely skirt by (it would have been 23 then). Now sitting at 1 Health, the probability does not rest in my favor for them to roll low enough and for me to roll high enough to stay alive. He has done his part, and I dont want him to die because of bad luck.
But that also means he will go back camp a little exhausted, but no worse for wear. I will put narration for the rest of the posts shortly.
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