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Post by Father on Jul 24, 2020 22:52:12 GMT 1
Depending on the horse, it's either 6 or 4 damage per DoS, them having CD 10 means in the former case, it should in theory be possible, but not a sound strategy.
There's no +2 damage from being on a moving horse, there is +2 damage from attacking people on the ground from horseback, meaning that LA for moving around probably is better spent for an aim, with it's 1/6 chance of swinging another DoS.
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Post by Robyn Redwolf on Jul 25, 2020 16:02:28 GMT 1
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Post by Davos Dayne on Jul 27, 2020 4:15:35 GMT 1
Davos makes a mental note to recommend Theo for a commendation. he had kept his men in the fight far longer than Davos had expected. That kind of leadership potential should be nurtured. At the minimum the man deserved a hefty bonus. All of Theo's squad did. He saw that Owen's unit was eager to return to the fight and considered rotating them out with Ty's unit, but Davos wanted to have a fresh unit in reserve to step up if Theo's unit fell or broke... which was unfortunately likely to be the case soon. Warfare Round 9Unit One, led by "Owen" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 11/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: CYB (+2)
Unit Two, led by "Ty" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 5/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: Davos, Mikel, Robyn Standing Orders: Attack Guards (+2)
Unit Three, led by "Theo" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health FR 3: -33/14, Organized, 3 injuries, new "0" at -35. Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: attack archers
Davos CD: 11 (+3 Cautious) AR 10 Health: 4/12 W/I/F: 0/0/0 Lucky re-roll used. Not leading from the front.
Davos Character-Scale Actions 9.1 GA TWS 9.1 CYB: 4d6 7 2 DoS 9.2 GA TWS 9.2 CYB: 4d6 11 3 DoS 9.3 LA Aim 9.3 LA TWS 9.3 Cautious Attack Guards (-1D Cautious, +2b Aim/Talented, +2 Talented/Superior Weapon): 10d6k4+2 20 vs CD 8 for 3 DoS, 24 damage - 7AR = 1st dead guard 9.3 Reaction KD, Grab, Attack: 5d6k3 15 2#6d6k4 15 22KD Fails, Grab fails, Attack hits for 3 DoS, 12-10AR = 2 Damage 9.4 LA Aim 9.4 LA TWS 9.4 Cautious Attack Guards (-1D Cautious, +2b Aim/Talented, +2 Talented/Superior Weapon): 10d6k4+2 23 vs CD 8 for 4 DoS , 32 damage - 7AR = 2nd dead guard KD Fails, Grab fails, Attack hits for 1 DoS, 2 Damage (powerful) 9.5 GA 9.5 CYB: 4d6 15 4 DoS Unit 1: TWS 9 CYB +2 SO: 5d6k3+2 18 4 DoS Unit 2: LA Aim LA Attack Guards (+1b Aim, +2 SO): 6d6k3+2 16 vs CD 10, 2 DoS; 8 damage -7 AR = 1 damage. Unit 3: LA Aim LA TWS 9 Attack Archers (+1b Aim, -3 injuries): 6d6k3-3 12 vs. CD 13. Walls are rough. (Note: copy paste error, Orokos says they are attacking guards, but obviously meant archers. Not that it matters with that roll.) Stat Blocks (After Round 9 actions, before Bracken R9 actions) Unit One, led by "Owen" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 14/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: CYB (+2)
Unit Two, led by "Ty" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 5/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: Davos, Mikel, Robyn Standing Orders: Attack Guards (+2)
Unit Three, led by "Theo" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health FR 3: -33/14, Organized, 3 injuries, new "0" at -35. Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: attack archers
Davos CD: 11 (+3 Cautious) AR 10 Health: 9/12 W/I/F: 0/0/0 Lucky re-roll used. Not leading from the front.
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Post by Father on Jul 27, 2020 9:53:04 GMT 1
Motivate G, A, A aim attack FR3, G aim attack FR2: 4d6k3 16 5d6k4 21 7d6k4+1 22 6d6k3+2 1912 damage to FR 3 5 damage to FR 2 19 (powerful 2), 4 damage/DoS vs Davos, Mikel and RobynTN 28 morale is autocritfail for FR 3, so Routed. Guards morale TN 8: 5d6k3+3 11FR 1: 14/14. FR 2: 0/14. FR 3: -57/14, Routed, 3 injuries new "0" at -57. G (pushed back 4 yards): -2/15 +2 from standing orders A: 2/12. +1 from standing orders. Manfryd Bracken: CD: 15 (6 cover, 4 shield), AR 10, Health 12/12.
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Post by Robyn Redwolf on Jul 27, 2020 15:51:51 GMT 1
Under the pretense that Mikel will be assisting this round, here are Robyn's WR 9 Rolls CR 1 Robyn Will take the Pass Action this turn CR 2 LA 1 Aim TToWS-B: WR 9 CR 2 LA 2 Reckless Attack vs Guard (+1D Reckless, +2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted. +2b for Passing, +1b Higher Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 12d6k4+1 24 3 DoS for 24-7= A dead Guard TToWS-B: WR 9 CR 2 Guard Pull from Mount: 5d6k3 16 Also doesnt beat my passive. TToWS-B: WR 9 CR 2 Guard Attack: 6d6k4 18 2 DoS for 2 Damage CR 3 LA 1 Aim TToWS-B: WR 9 CR 3 LA 2 Reckless Attack vs Guard (+1D Reckless, +2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted, +1b Higher Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 10d6k4+1 18 2 DoS for 9 points of damage TToWS-B: WR 9 CR 3 Guard Pull from Mount: 5d6k3 10TToWS-B: WR 9 CR 3 Guard Attack: 6d6k4 20 3 DoS for 12-6=6 Damage CR 4 TToWS-B: WR 9 CR 4 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 11 3 DoS CR 5 TToWS-B: WR 9 CR 5 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 6 2 DoS CD: 18 (+4 for Shield, +3 for Cautious) AR: 6 HP: 5/12 I/W/F: 1/1/3
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Post by Mikel of Harroway on Jul 27, 2020 19:09:29 GMT 1
Mikel will continue assisting.
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Post by Davos Dayne on Jul 28, 2020 20:14:10 GMT 1
Even the most courageous and dutiful unit will break under enough strain - it was always a question of 'when' not 'if'. Davos had hoped to take the castle before Theo's men hit that 'when', but that had never seemed likely and Davos, of course, had a plan for that eventuality. "Owen, prepare your men to go after those archers. Theo's men have held beyond all expectation, but they are still only mortal." "Ty, focus on holding this position. If we lose the gate, it's all over." Despite the intense beating they were taking, Theo's men still did not break. Perhaps Sergeant Theo should be made Ser Theo. Warfare Round 10Start of Turn Stat Blocks: Unit One, led by "Owen" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 14/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: CYB (+2)
Unit Two, led by "Ty" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 0/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: Davos, Mikel, Robyn Standing Orders: Attack Guards (+2)
Unit Three, led by "Theo" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health FR 3: -33/14, Organized, 3 injuries, new "0" at -35. Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: attack archers
Davos CD: 11 (+3 Cautious) AR 10 Health: 7/12 W/I/F: 0/0/0 Lucky re-roll used. Not leading from the front.
Davos Character-Scale Actions 10.1 LA Lead from the Front 10.1 LA TWS 10.1 Attack Guards (-1D Cautious, +1b Talented Reroll, +2 Talented/Superior): 9d6k4+2 21 3 DoS, dead guard. TWS 10.1 Retaliation KD, Grab, Attack: 5d6k3 10 2#6d6k4 17 21KD fails, Grab fails (barely), Attack hits 3 DoS for 12-10AR = 2 Damage 10.2 GA TWS 10.2 Order Unit 1 to climb & attack archers (+1D LftF): 7d6k5 25 Nice. 4 DoS for +3 to the action. 10.3 GA TWS 10.3 Order Unit 2 to CYB (+1D LftF): 7d6k5 25 4 DoS for +3 to the action. I am on fire this round. 10.4 GA TWS 10.4 CYB: 4d6 15 4 DoS. 10.5 LA Aim 10.5 LA TWS 10.5 Attack Guards (-1D Cautious, +2b Aim/Talented Reroll, +2 Talented/Superior): 10d6k4+2 22 3 DoS, dead guard. TWS 10.5 Retaliation KD, Grab, Attack: 5d6k3 16 2#6d6k4 18 13KD fails, Grab succeeds, Attack hits vs CD 6 for 2 DoS, 2 damage from Powerful Unit 3: LA: TWS 10 Autonomous Reform (-1D routed, -3 Injuries): 4d6k2-1 10 holy crap they succeeded despite me shorting them a bonus die. 1 DoS so no "free" CYBs. Would take an injury but cannot so takes a wound. LA: TWS 10 Autonomous Reform #2 (-1D Wound, -3 Injuries): 5d6k2-1 9 Nerves of steel, these guys. 1 DoS so no "free" CYBs. Would take an injury but cannot so takes a second wound. Sadly with 2 wounds it will not be possible for them to succeed on future tests. Unit 1: GA: Pass (?) or just loses their action as Unit 3 is in the way. Unit 2: GA: TWS 10 CYB (+3 orders): 5d6k3+3 21 4 DoS. Stat Blocks (After Round 10 actions, before Bracken R10 actions) Unit One, led by "Owen" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 14/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: Climb & Attack Archers (+3)
Unit Two, led by "Ty" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 4/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: Davos, Mikel, Robyn Standing Orders: CYB (+3)
Unit Three, led by "Theo" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health FR 3: -33/14, Organized, 2 wounds & 3 injuries, new "0" at -35. Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: attack archers
Davos CD: 6 (+3 Cautious, -5 Grabbed) AR 10 Health: 7/12 W/I/F: 0/0/0 Lucky re-roll used. Is leading from the front.
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Post by Father on Jul 29, 2020 16:38:26 GMT 1
Motivate G, A, G aim attack FR2, A aim attack FR3: 4d6k3 16 5d6k4 20 7d6k4+1 23 6d6k3+2 1616 damage to FR 3 1 damage to FR 2 FR3 morale is critfail. Morale TN 10: 5d6k3+3 15I think those archers are out of rocks once FR 3 are running away and will have to go back to their crossbows (still might fire them point blank against anyone attacking them in melee). FR 1: 14/14. FR 2: 4/14. FR 3: Routed, -73/14, 3 injuries, 1 wound, new "0" at -73. G (pushed back 4 yards): -4/15 +2 from standing orders A: 4/12. +1 from standing orders. Manfryd Bracken: CD: 15 (6 cover, 4 shield), AR 10, Health 12/12.
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Post by Robyn Redwolf on Jul 31, 2020 17:07:30 GMT 1
CR 1 TToWS-B: WR 10 CR 1 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 7 2 DoS CR 2 TToWS-B: WR 10 CR 2 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 12 3 DoS CR 3 LA 1 Aim TToWS-B: WR 10 CR 3 LA 2 Attack vs Guard Normal (+2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted, +1b High Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 9d6k3+1 17 2 DoS on same Guard as before, dead Guard. TToWS-B: WR 10 CR 3 Guard Pull from Mount: 5d6k3 12 Nope TToWS-B: WR 10 CR 3 Guard Attack: 6d6k4 18 1 DoS for 2 Damage CR 4 LA 1 Aim TToWS-B: WR 10 CR 4 LA 2 Attack vs Guard Reckless (+1D Reckless, +2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted, +1b High Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 10d6k4+1 22 3 DoS for a Dead Guard. TToWS-B: WR 10 CR 4 Guard Pull from Mount: 5d6k3 11 Nope TToWS-B: WR 10 CR 4 Guard Attack: 6d6k4 19 2 DoS, barely, 2 Damage CR 5 TToWS-B: WR 10 CR 5 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 10 3 DoS CD: 18 (+4 for Shield, +3 for Cautious) AR: 6 HP: 9/12 (Lost 4 from Retaliation swings, regained 8 from CyB) I/W/F: 1/1/3 Robyn was grinning wide as he sat on his Uncle's horse, chopping down his enemies that were all laid before him. With all the attempts to grab at him, Robyn squeezed his thighs in the saddle, boots curling into the stirrups, "COME ON YOU BRACKEN BASTARDS, I SURVIVED HITS FROM THE LONGTHORN, IT WILL TAKE MORE THAN *THAT* TO UNSADDLE ME!" He whooped and hollered as his blade came down again, hitting a poor soldier's collar and sinking in deep, causing him to crumple beneath the newly forged steel. It was a bloodbath, and Robyn knew it. But, he always rode close to Mikel, and made sure his brother at arms was as safe as he could be from all the attacks that reigned down on all of them. He wouldn't like to admit it, but if Mikel wasn't there, Robyn wouldn't feel as confident in the field as he was currently expressing. Mikel was a good man, and an honest and loyal friend, and those were few and far between in Robyn's eyes.
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Post by Davos Dayne on Aug 1, 2020 15:19:02 GMT 1
I think the Guards should be making their Morale test after Robyn's attacks, but I think even with the additional 2 dead guards that 15 would be a success. Perhaps in subsequent rounds it would make sense to post the NPC actions after Robyn's actions rather than before.
I'll get started on Round 11 once I have enough coffee in me not to make stupid mistakes.
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Post by Father on Aug 1, 2020 16:47:42 GMT 1
My cue being a full set of PC actions->NPC rolls and other resolutions, so unless we missed a beat somewhere, Robyn's latest rolls would be for the ongoing round.
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Post by Mikel of Harroway on Aug 2, 2020 5:18:55 GMT 1
Mikel continuing to assist!
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Post by Davos Dayne on Aug 2, 2020 5:30:45 GMT 1
I've gotten off-track with the round timing on multiple occasions, so I am going to assume that is the case here, too. Looks like the guards got a 4th DoS, though? 23 vs CD 8Nevermind, it looks like the rolls are just labeled backwards, the Archers are the ones with the extra kept die. That's a lot better for Davos, too, leading from the front and all. Warfare Round 11Start of Turn Stat Blocks: Unit One, led by "Owen" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 14/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: Climb & Attack Archers (+3)
Unit Two, led by "Ty" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 3/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: Davos, Mikel, Robyn Standing Orders: CYB (+3)
Unit Three, led by "Theo" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health FR 3: -73/14, Routed, 2 wounds & 3 injuries, new "0" at -73. Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: attack archers
Davos CD: 6 (+3 Cautious, -5 Grabbed) AR 10 Health: 3/12 W/I/F: 0/0/0 Lucky re-roll used. Not leading from the front.
Davos Character-Scale Actions 11.1 LA TWS 11.1 Grab Escape Attempt & Guards Resist: 5d6 16 5d6k3 13 Success 11.1 LA TWS 11.1 Attack Guards (-1D Cautious, +1b Talented Reroll, +2 Talented/Superior): 9d6k4+2 24 4 DoS, very dead guard 11.1 Reaction KD, Grab, Attack: 5d6k3 14 2#6d6k4 18 23KD Fails Grab succeeds, Attack hits for 4 DoS, 16-10Ar = 6, Take an Injury to reduce that to 2. Proooobably should have CYB'd before attacking, but I hate wasting actions. 11.2 LA TWS 11.2 Grab Escape Attempt & Guards Resist: 5d6-1 19 5d6k3 8 Success 11.2 LA NOTHING. I have learned my lesson. TWS 11.3 CYB (-1 Injury): 4d6-1 10 3 DoS TWS 11.4 CYB (-1 Injury): 4d6-1 5 2 DoS TWS 11.5 CYB (-1 Injury): 4d6-1 15 4 DoS Unit 3: Attempts to Autonomously Reform. Maximum result is a 3, which is a crit failure. Not 100% sure what that means, but I presume they flee, or surrender, or something like that. Unit 1: TWS 11 Climb (+1D Grapnels +3 S.O): 6d6k4+3 23 vs TN 15. 2 DoS, making i to the top in 1 round just like unit 3 did. Unit 2: TWS 11 CYB (+3 S.O.): 5d6k3+3 11 3 DoS Stat Blocks (After Round 11 actions, before Bracken R11 actions) Unit One, led by "Owen" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 14/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: Climb & Attack Archers (+3)
Unit Two, led by "Ty" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health 6/14 Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: Davos, Mikel, Robyn Standing Orders: CYB (+3)
Unit Three, led by "Theo" Seasoned Freeriders, Upgraded Equipment, Dismounted CD 8, AR 7 Health FR 3: -73/14, Routed, 2 wounds & 3 injuries, new "0" at -73. Morale: 3D+2B+2 Animal Handling 3, Athletics 3, Endurance 3, Fighting 3 Longsword 3D+2B, 4 per DoS Movement: 40 (Sprint 130) Characters Attached: none Standing Orders: attack archers
Davos CD: 6 (+3 Cautious, -5 Grabbed) AR 10 Health: 10/12 W/I/F: 0/1/0 Lucky re-roll used. Not leading from the front.
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Post by Father on Aug 2, 2020 14:41:16 GMT 1
Motivate G, A, G aim attack FR2, A attack FR1: 4d6k3 14 5d6k4 16 6d6k3+2 17 6d6k3+1 101 damage to FR 2, 0 to FR 1 17, 4 damage/DoS vs Davos, Mikel and RobynGuard morale TN 12: 5d6k3+3 19FR 3 breaks. FR 1: 14/14. FR 2: 6/14. FR 3: Routed 3 injuries, 1 wound, quit the field. G (pushed back 4 yards): -6/15 +2 from standing orders A: 5/12. +1 from standing orders. Manfryd Bracken: CD: 15 (6 cover, 4 shield), AR 10, Health 12/12.
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Post by Robyn Redwolf on Aug 4, 2020 17:30:17 GMT 1
CR 1 LA 1 Aim TToWS-B: WR 11 CR 1 LA 2 Attack vs Guard Reckless (+1D Reckless, +2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted, +1b High Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 10d6k4+1 20 3 DoS for a Dead Guard TToWS-B: WR 11 CR 1 Guard Pull from Mount: 5d6k3 16 Nope TToWS-B: WR 11 CR 1 Guard Attack: 6d6k4 14 That's only 1 DoS for 2 Damage CR 2 TToWS-B: WR 11 CR 2 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 10 3 DoS CR 3 TToWS-B: WR 11 CR 3 CyB (+2 for Mikel assist, -1D for Wound, -1 for Injury, -3 For Fatigue): 4d6k3-2 14 So Close... 3 DoS CR 4 LA 1 Aim TToWS-B: WR 11 CR 4 LA 2 Attack vs Guard Reckless (+1D Reckless, +2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted, +1b High Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 10d6k4+1 22 3 DoS for a Dead Guard TToWS-B: WR 11 CR 4 Guard Pull from Mount: 5d6k3 9 Nope TToWS-B: WR 11 CR 4 Guard Attack: 6d6k4 16 2 DoS for 4x2-6= 2 Damage CR 5 LA 1 Aim TToWS-B: WR 11 CR 5 LA 2 Attack vs Guard Reckless (+1D Reckless, +2 for Mikel assist, +1 Superior Weapon, +1 for Talented, +1 for Mounted, +1b High Ground, +1b for Aim, -1D for Wound, -1 for Injury, -3 For Fatigue): 10d6k4+1 24 3 DoS for a Dead Guard TToWS-B: WR 11 CR 5 Guard Pull from Mount: 5d6k3 12TToWS-B: WR 11 CR 5 Guard Attack: 6d6k4 22 3 DoS for 6 Damage on Robyn, ow CD: 10 (+4 for Shield, -5 Reckless) AR: 6 HP: 3/12 (Lost 2 from Unit, Lost 10 from Retaliation swings, regained 6 from CyB) I/W/F: 1/1/3
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