|
Post by Father on May 28, 2020 13:42:45 GMT 1
-Two units can defend narrow passage, so they didn't move out of the way. -Militia absolutely would be in shield wall. -Routed actually requires continuous reforms, only way to recover is to regain health, when a unit reaches routed, reform action only allows the unit do do something other than run. There is also a -1D to everything. G2 then: G2 3x missing morale: 4d6k2+1 13 4d6k2+2 9 4d6k2+2 12Recovers at that point. Militia CyB, FR CyB, Archer attack G3: 4d6k3 12 5d6k3 15 7d6k4 16Brackens: Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: -8/10, Recovered from routed and disorganized. G3: -19/10, Routed, recovered from disorganized. G4: 10/10 Blackwoods: Freeriders: 9/12 Militia: 4/12
|
|
|
Post by Balon Blackbriar on May 28, 2020 20:59:04 GMT 1
Are the Command TNs being increased by 1 everytime they're Routed/Disorganzied? [Phase 3] Battle of Pennytree, Orders, G2 CYB, G3 Reform, G4 Attack, Warfare (Commaand) TN9:: 2#6d6k4 14 18 7d6k5 18[Phase 3] Battle of Pennytree, Orders, G3 Missed Reform, Warfare (Command) TN9: 6d6k4 16[Phase 3] Battle of Pennytree, G2 CYB, G3 Reform x2, G4 Aim/Attack Militia: 4d6k3 13 2#4d6k3+1 15 17 6d6k4+1 16G2: +3 HP G3: Success on both Morale Tests. Routed -> Disorganized -> Recovered
G4: 2 DoS vs. Milita. 8 - 1 AR = 7 Damage Brackens: Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: -5/10, Recovered from routed and disorganized. G3: -19/10, Recovered from routed (x2) and disorganized (x2). G4: 10/10 Blackwoods: Freeriders: 9/12 Militia: -3/12, Disorganized
|
|
|
Post by Father on May 29, 2020 12:32:12 GMT 1
So there's no recovery from routed through morale tests, you can just stop them from fleeing enough times to get back in shape through CyB. With -1D on everything. Thus G3 gets 12 on the morale test and 11 on CyB. Militia, FR's CyB, archers attack G4: 2#5d6k3 17 12 7d6k4 2010 damage to G4 Brackens: Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: -5/10, Recovered from routed and disorganized. G3: -16/10, Routed, recovered from disorganized. G4: 0/10. Blackwoods: Freeriders: 12/12 Militia: 1/12
|
|
|
Post by Balon Blackbriar on May 29, 2020 20:36:17 GMT 1
Just so I understand, the -1D to morale and CYB is for routed units only, not disorganized. Does the -1D go away once their HP is positive or no longer qualifies as Routed? E.g. Anything -10 or worse for my units is Routed, once they hit -9 they're Disorganized? [Phase 3] Battle of Pennytree, Orders G2 CYB, G3 Reform/CYB, G4 Attack, Warfare (Command) TN9: 3#6d6k4 18 15 21 7d6k5 26[Phase 3] Battle of Pennytree, G2 CYB TN0: 4d6k3+1 14, +3 HP[Phase 3] Battle of Pennytree, G3 Reform & CYB: 4d6k2+1 9, Success 4d6k2+2 10, +3 HP[Phase 3] Battle of Pennytree, G4 Aim/Attack Militia: 6d6k4+3 23, 3 DoS, 11 DamageBrackens: Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: -2/10, Recovered from routed and disorganized. G3: -13/10, Routed, recovered from disorganized. G4: 0/10. Blackwoods: Freeriders: 12/12 Militia: -10/12. Disorganized
|
|
|
Post by Father on May 29, 2020 22:34:13 GMT 1
It applies to disorganized (but defenders ignores it because scenario setup) until recovered by successful reform. Goes away when no longer routed, since the rules says "in excess", routed happens at -11, at -10 they'd be at disorganized and can be reformed out of the penalty I'd say. Milita CyB; FR attack, Archer attack: 5d6k3 16 2#7d6k4 22 18So 10-4=6, and 10 for 16 total. Brackens: Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: -2/10, Recovered from routed and disorganized. G3: -13/10, Routed, recovered from disorganized. G4: -16/10, Routed. Blackwoods: Freeriders: 12/12 Militia: -6/12. Disorganized.
|
|
|
Post by Balon Blackbriar on May 30, 2020 21:14:47 GMT 1
[Phase 3] Battle of Pennytree, Orders, G2 CYB, G3 Reform & CYB, G4 Reform, G5 Move/Attack, Warfare (Command) TN9: 4#6d6k4 17 12 15 13 7d6k5 18[Phase 3] Battle of Pennytree, G2 CYB TN0: 4d6k3+1 14[Phase 3] Battle of Pennytree, G3 Reform, CYB: 4d6k3 14 4d6k3+1 13. Forgot -1D, New Result 10 & 10[Phase 3] Battle of Pennytree, G4 Reform: 4d6k2 12[Phase 3] Battle of Pennytree, G5 Attack Militia: 5d6k4+1 21 vs CD 11, 3 DoSG2: +3 HP G3: Reform Success, +3 HP, Now Disorganized G4: Reform Success, Move G5: 3x4 - 1 AR = 11 Damage to Militia. Brackens: Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 1/10, Recovered from routed and disorganized. G3: -10/10, Disorganized, recovered from routed and disorganized. G4: -16/10, Routed. G5: 10/10 Blackwoods: Freeriders: 12/12 Militia: -17/12. Routed. I'll keep track of the number of times disorganized/routed in () for Casualty calculation after battle resolution.
|
|
|
Post by Father on May 30, 2020 22:42:34 GMT 1
FR, archers attacks G4: 2#7d6k4 17 191 and 10 Milita does CyB for completeness sake: 5d6k3 16Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 1/10, Recovered from routed and disorganized. G3: -10/10, Disorganized, recovered from routed and disorganized. G4: Destroyed G5: 10/10 Blackwoods: Freeriders: 12/12 Militia: -13/12. Routed.
|
|
|
Post by Balon Blackbriar on May 31, 2020 21:09:50 GMT 1
[Phase 3] Battle of Pennytree, Orders, G2 CYB, G3 Reform & CYB, G5 Attack, Warfare (Command) TN9: 3#6d6k4 22 19 18 7d6k5 25[Phase 3] Battle of Pennytree, G2 CYB: 4d6k3+2 16[Phase 3] Battle of Pennytree, G3 Reform, CYB: 4d6k3+2 14 4d6k3+1 10[Phase 3] Battle of Pennytree, G5 Aim/Attack Militia: 6d6k4+3 14, wowG2: +4 HP G3: Success, +3 HP G5: 4 - 1 = 3 Damage Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 5/10, Recovered from routed and disorganized. G3: -7/10, Disorganized, recovered from routed and disorganized. G4: Destroyed G5: 10/10 Blackwoods: Freeriders: 12/12 Militia: -16/12. Routed.
|
|
|
Post by Father on May 31, 2020 21:16:06 GMT 1
Militia withdraws into the keep for some R&R, considered routed until they come back out. FR, archers attacks G5: 2#7d6k4 21 206+10=16 Under the circumstances, it might be prudent to keep rotating units in and out. Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 5/10, Recovered from routed and disorganized. G3: -7/10, Recovered from routed and disorganized. G4: Destroyed G5: -6/10, disorganized. Blackwoods: Freeriders: 12/12 Militia: -16/12. Routed.
|
|
|
Post by Balon Blackbriar on May 31, 2020 21:32:45 GMT 1
[Phase 3] Battle of Pennytree, Orders G2 CYB, G3 Reform & CYB, G5 Reform, G6 Attack: 4#6d6k4, Warfare (Command) TN9 22 10 17 15 7d6k5 20[Phase 3] Battle of Pennytree, G2 CYB: 4d6k3+2 17[Phase 3] Battle of Pennytree, G3 Reform & CYB: 4d6k3 15 4d6k3+1 12[Phase 3] Battle of Pennytree, G5 Reform: 4d6k3+1 13[Phase 3] Battle of Pennytree, G6 Attack Freeriders: 5d6k4+2 21G2: +4 HP G3: Success, +3 HP G5: Success, Move G6: 3x4 - 4 AR = 8 Damage Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 9/10, Recovered from routed and disorganized. G3: -4/10, Recovered from routed and disorganized. G4: Destroyed G5: -6/10, disorganized. Blackwoods: Freeriders: 4/12 Militia: -16/12. Routed.
|
|
|
Post by Father on May 31, 2020 21:38:52 GMT 1
Militia, FR's CyB, archers attack G5: 2#5d6k3 11 17 7d6k4 19Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 9/10, Recovered from routed and disorganized. G3: -4/10, Recovered from routed and disorganized. G4: Destroyed G5: -16/10, Routed G6: 10/10 Blackwoods: Freeriders: 8/12 Militia: -13/12. In Keep.
|
|
|
Post by Balon Blackbriar on May 31, 2020 21:43:31 GMT 1
I don't think it's allowed (and imo gamey) but a Bracken unit, G6 in this case, can't attack move, then it's replacement move/attack?
|
|
|
Post by Balon Blackbriar on May 31, 2020 21:52:58 GMT 1
[Phase 3] Battle of Pennytree, Orders G2 CYB, G3 Reform & CYB, G5 Reform & CYB, G6 Attack: 5#6d6k4 16 19 14 18 15 7d6k5 13[Phase 3] Battle of Pennytree, G2 CYB: 4d6k3+1 12[Phase 3] Battle of Pennytree, G3 Reform & CYB: 4d6k3+2 14 4d6k3+1 11[Phase 3] Battle of Pennytree, G5 Reform & CYB: 2#4d6k3+1 11 155d6k4 [Phase 3] Battle of Pennytree, G6 Attack Freeriders: 5d6k4 14G2: +3 HP G3: Success, +3 HP G5: Success, +3 HP G6: No Damage, Move Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 10/10, Recovered from routed and disorganized. G3: -1/10, Recovered from routed and disorganized. G4: Destroyed G5: -13/10, Routed G6: 10/10 Blackwoods: Freeriders: 8/12 Militia: -13/12. In Keep. Waiting on clarification on Move/Attack before I decide who to throw into the meat grinder.
|
|
|
Post by Father on May 31, 2020 21:58:03 GMT 1
Only one attack, yes. Militia, FR's CyB, archers attack G5: 2#5d6k3 12 15 7d6k4 23That's a 15. Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 10/10, Recovered from routed and disorganized. G3: -1/10, Recovered from routed and disorganized. G4: Destroyed G5: -13/10, Routed G6: -5/10, Disorganized. Blackwoods: Freeriders: 12/12 Militia: -10/12. In Keep.
|
|
|
Post by Balon Blackbriar on May 31, 2020 22:15:17 GMT 1
[Phase 3] Battle of Pennytree, Orders G3 Reform & CYB, G5 Reform & CYB; G6, Reform & CYB, FR1 Attack: 6#6d6k4, Warfare (Command) TN9 17 16 15 14 20 21 7d6k5 22[Phase 3] Battle of Pennytree, G3 Reform & CYB: 2#4d6k3+1 11 15[Phase 3] Battle of Pennytree, G5 Reform & CYB: 2#4d6k3+1 16 13[Phase 3] Battle of Pennytree, G6 Reform & CYB: 2#4d6k3+2 12 8[Phase 3] Battle of Pennytree, FR1 Attack FR: 5d6k4+2 21G3: Success, +3 HP G5: Success, +3 HP G6: Success, +2 HP FR1: 3x4 -4 = 8 Damage Freeriders: Surrendered. G1: 10/10, Recovered from disorganized. G2: 10/10, Recovered from routed and disorganized. G3: 2/10, Recovered from routed (x1) and disorganized (x2). G4: Destroyed G5: -10/10, Disorganized. Recovered from Routed. G6: -3/10, Disorganized. Blackwoods: Freeriders: 4/12 Militia: -10/12. In Keep.
|
|