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Post by Father on Oct 15, 2019 19:44:24 GMT 1
All matchmaking rolls have now been accounted for, anyone adding new ones (or having done so very recently) needs to give me a heads-up to be certain that I'll notice.
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Post by Daeron Wildfyre on Oct 16, 2019 2:53:00 GMT 1
I think the following NPCs still need to be featured: Ser Abelar Hightower, Bittersteel, Ser Aubrey Ambrose
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Post by Father on Oct 16, 2019 16:33:43 GMT 1
Now updated spreadsheet for bringing together results (any new developments requires notification to avoid being missed).
There is some fudging of certain results because the event mechanics allows outcomes that defies logic, but all efforts has meaningful results (unless one rolls too low). Melara and Abelar Hightower, being family and all, cannot meaningfully be influenced here (no personal rifts to be healed in that sense, yet). Lynesse may redirect that attempt.
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Post by Father on Oct 16, 2019 21:16:58 GMT 1
Bittersteel is good at hunting, but a horrible charmer. But in this company, his words carries tremendous weight in terms of giving guidance to the assembled lords and knights in the direction their movement should take. While Ser Abelar Hightower enjoys the hunt, he takes a dislike to the political overtones of the rest of this affair, choosing to keep himself aloof and mostly cares not to get involved. Against those who would join Bittersteel in seeking a more uncompromising approach to the pursuit of Ser Daemon's claim. Ser Aubrey Ambrose surprises none by speaking up against, it is honor that separates a knight from any opponent against whom he in good conscience can be the first to draw his sword. A knight without honor is no knight, but a blackguard abusing his holy title.
Bittersteel Hunting Boar: 5d6k4+1 18 4d6 9 4d6k3 15 4d6 176 Status worth of +1 dispositions. Winning First!: 5d6 20 7d6k5+2 24 9d6k6+2 2910 DoS for Victory, Abelar Hunting Boar: 4d6k3+2 14 5d6k4+1 17 4d6k3+1 9 3d6+1 135 status worth of +1 dispositions +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Skips the faction politics. Aubrey Hunting Boar: 6d6k4+2 18 6d6k4 19 5d6k3 13 3d6 96 status worth of +1 dispositions +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Honor First: 4d6 5 5d6k4+3 19 6d6k4+5 204 DoS for honor...just one critfail away from nasty.
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Post by Father on Oct 22, 2019 12:47:35 GMT 1
While it would seem that Lord Reynald and Lady Lyanna are receptive to Addam, troubling stories about him that circulates at Whitegrove brings an end to any negotiations before there was a chance to begin them in the first place. While Lynesse has very little difficulty in making Ser Abelar Hightower strongly favor a match, it is not within his power to agree to it, he may require an alliance with another, more powerful house, in order to secure that his nephew's house is in good hands until he comes of age. The highborn often must marry for duty, though he expresses hope that duty may yet allow them to marry. While Titus, with some reluctance, comes around to agree to ask for Lady Daena's hand, Roxton, not Flowers, he clearly has greater affections for the Great Bastard than some heiress he does not know, it might also be that he brings up other alternatives in the hope that he might avoid deciding now. Whether due to his reluctance, or some other reason, Lady Daena seems to conclude that she does not favor the match, though her indication is too subtle for him to notice, but not for Lynesse. Titus might be relieved if she told it more clearly. She does seem to like him enough not to wish to hurt him in the telling, better to make him learn later that another was chosen for the sake of politics, as she herself appears to notice that Titus is only seeking the union for politics. Ser Normyn Flowers holds out his hopes for Lady Tanda instead, but he is not terribly opposed to a match with Lady Joanna. Lord Gormon's suggestions of marrying Ser Randyll to Lady Leonella Crane goes well, she seems wholly disinterested in him, but so can be said for all other suitors. The Tarly's are also very intrigued by the prospect of a union between Ser Simon and Lady Tanda, though she was never consulted of what she thinks about a drunken lout like he. For different reasons, Lord Walgrave swayed by Balon "having his head in the right place", Preston by a genuine affection for Lady Delia (and the lack of rivals who inexplicably all have fallen the victim of scandal or passed over Preston in favor of other targets to pursue) and Lady Erena approving of Ser Preston (if not his father) and apparently putting a great deal more trust in her niece than all of her nephews combined, it would appear as if Lady Delia wins a prize far beyond her station. If only House Blackbriar can afford the dowry, that is. Although she might still lose out to her cousin Tanda, the daughter of Lord Peake is a much better match after all. Alannys Tarly seems to take a liking to Daeron and Joanna Peake seems more intimidated into voicing some words not her own about how she would be honored should he ask for her hand. His pursuit of Lady Alicent Florent is somewhat frustrated by the discovery that she remains cloistered away in a septry, not likely to come out before marriage. Lady Mya Hastwyck is much less impressed, polite, but cold. But the lords who might offer their hands have by and large a different opinion than the ladies. Lord Alekyne dislikes Daeron's brash and hot-headed nature, Lord Florent more politely explains why this gives him too great a concern as to Daeron's character to agree to the match, he also already has ties to Kingbridge through Ser Aemon, whereas Lord Gormon suggests that he gains very little by the union, and more importantly it would upset Lord Eldon, and he has had too much of that already. Only Lord Hastwyck seems as eager to offer Lady Mya's hand as she is reluctant to extend it. Most of the efforts involving the Cordwayners fail, largely on account of few lords willing to entertain the risk of marrying their scions to ones who turn out to be bastards, Lord Quentyn and Lady Denyse must remain unwed until such a time as the question of their parentage might be cleared up once and for all. Lord Walgrave's suggestion to Lord Gormon of matching Ser Preston to Lady Tanda is very well received, and with Lord Durwell breaking what hope remained in her about such a union, she seems quite happy to go along with it. Politically, Lord Peake has little difficulty seeing the advantage in offering his daughter to Lord Eldon, he remains hoping for a way out though. He may have a duty to his house, but he remains a father. Lady Tanda is equally reluctant to make such a sacrifice, she understands why it was brought up, but no amount of spice could possibly make the taste of the proposed dish agreeable. Titus family first: 5d6k3 12Drawback override, will do his duty to family, but not particularly happy about it. The point cost of a Delia-Preston union brought down to 5 between this event and the Vulture Hunt. Daeron could ask for Mya's hand and receive it, though Lord Hastwyck would insist that he joins the house as their champion (may be possible to negotiate around). A couple of drawbacks might push him into giving Eldon the finger while walking away with his gold.
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Post by Lynesse Daverhyl on Oct 24, 2019 23:39:38 GMT 1
Can I exchange the Melara/Abelar BPT for Preston Oakheart/Abelar BPT? I can redo the rolls if needs be, but they're identical.
It would be nice for Ser Abelar to have a straight up bro, rather than all these schemers.
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Post by Father on Oct 26, 2019 9:41:56 GMT 1
Cleaner to redo the roll.
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Post by Lynesse Daverhyl on Oct 28, 2019 9:40:38 GMT 1
Updated [13 total DoS]
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Post by Maester Rhaegor on Oct 29, 2019 15:55:57 GMT 1
To start, lets see how well we behave... TN 16 LPGH - Vindictive and Prejudice resist: 2#4d6 19 13Welp, prejudice failed... is there a Great Bastard here somewhere? Other than Wildfyre? Time to learn some information, and when nested in this unique circumstance, might as well gather against someone who... has suggested something against the house. The Levalles had no hand in the invitation of Lord Piggy, and the fact that there are some in company who believe it means that that must have been started somewhere...
LPGH - CaD: Rumors on Lord Marq - Knowledge (Streetwise): 6d6k4 19
For the Cloak and Dagger, Maester Rhaegor will be gathering intel on a person of intrest that he feels should be in attendance, or at least, gather what spotty information he can here
LPGH - CaD: Rumors on Harrot - Knowledge (Streetwise): 6d6k4 21Gotta stay hidden, Victory at any cost can be costly if you make yourself known LPGH - Deception (Act) Roll: 6d6k4+4 20 Talented Reroll: 1d6 4
New Result: 22 2 DoS
For the victory segment, he will be attacking all Great Bastards, and how they don't belong in the Revolution, and certainly shouldn't act as the figurehead for the Bracken's Cause.
LPGH - VaaC: Winning, But without the Bastards - Awareness TN 12: 4d6 12 1 DoS
LPGH - VaaC: Winning, But without the Bastards - Persuasion (Incite) TN 15: 5d6k4 20 2 DoS
LPGH - VaaC: Winning, But without the Bastards - Status (Reptuation) TN 15: 5d6k4 16 1 DoS
After some discussion with Father, it appears that the focus will be strictly towards Bittersteel, not the entirety of the Great Bastard legion
LPGH - VaaC: Winning, Bittersteel is a liability - Awareness TN 12: 4d6 14 1 DoS
LPGH - VaaC: Winning, Bittersteel is a liability - Persuasion (Incite) TN 15: 5d6k4 20 2 DoS
LPGH - VaaC: Winning, Bittersteel is a liability- Status (Reptuation) TN 15: 5d6k4 17 1 DoS
4 DoS to removing Bittersteel from the ranks
Will add RP Shortly
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Post by Daeron Wildfyre on Oct 29, 2019 20:15:47 GMT 1
*Great Bastards present* Daeron Wildfyre Trystane Sand Aerion Flowers Laena Pyre Blackfyre Bittersteel Normyn Flowers Aemon Flowers Farman Flowers Daena Flowers
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Post by Father on Nov 14, 2019 22:08:53 GMT 1
Daeron: +1 Glory +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Gain +1 Disposition with a number of knights present up to a combined status equal to 12 (To a max of +4) Marked as Fire Supporter
Addam: +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Gain +1 Disposition with a number of knights present up to a combined status equal to 5 (To a max of +4) Marked as Fire Supporter
Aerion: +1 Glory +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Gain +1 Disposition with a number of knights present up to a combined status equal to 16 (To a max of +4) -5 Disposition with Eldon Marked as Fire Supporter
Willem: +1 Glory +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Gain +1 Disposition with a number of knights present up to a combined status equal to 20 (To a max of +4) +1 Phantom Fire Marked as Fire Supporter
Lynesse: +1 Fire, +2 Disposition with Eleana Peake(To a max of +4) Gain +1 Disposition with a number of ladies present up to a combined status equal to 12 (Cannot move past +4). Marked as Fire Supporter
Laena: +1 Fire, +2 Disposition with Eleana Peake(To a max of +4) Gain +1 Disposition with a number of ladies present up to a combined status equal to 13 (Cannot move past +4). Marked as Fire Supporter
Gormon: +1 Fire, +1 disposition with 8 status worth of people.
Daemon: 20 Status Worth of +1 Dispositions. (Cannot move past +4). +1 Fire +2 Disposition with Gormon Peake (To a max of +4)
Balon: +1 Fire +1 Glory Gain +1 Disposition with a number of knights present up to a combined status equal to 12 (To a max of +4)
Melara Hightower: +1 disposition with a status 3 lady (Delia)
Trystane: Gain +1 Disposition with a number of knights present up to a combined status equal to 5 (To a max of +4) Marked as Fire supporter
Maegelle: +1 Fire +2 Disposition with Eleana +1 Disposition with 10 status worth of ladies.
Normyn: +1 Fire +2 Disposition with Gormon +1 Disposition with 8 status worth of attending knights.
Marq Durwell +2 Disposition with Lord Peake +1 Fire +1 Disposition with 10 status worth of knights.
Roland: +1 Glory +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) Gain +1 Disposition with a number of knights present up to a combined status equal to 8 (To a max of +4)
Abelar: Marked as a fire supporter
Walgrave: 9 Status worth of +1 disposition +2 with Gormon Peake +1 Fire
Bittersteel: 6 Status worth of +1 dispositions.
Abelar Hightower: 5 status worth of +1 dispositions +1 Fire +2 Disposition with Gormon Peake (To a max of +4)
Aubrey Ambrose: 6 status worth of +1 dispositions +1 Fire +2 Disposition with Gormon Peake (To a max of +4)
Honor: 87 -Bring down Eldon: 6+18+9+5 -Bring down Dornish usurpers: 6
Victory: 76 -Fight for Lord Quentyn's lordship: 14+12 -Send Davos Dayne packing: 8 -Bittersteel is a liability: 4
-Dispositions with characters named in this post accounted for. Taking suggestions for what sort of disposition improvements makes sense for NPC's. -53% in favor of honor, likely resulting in a little bit of both for the future. -Results of objectives to be mulled on and determined later.
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Post by Father on Dec 19, 2019 16:54:41 GMT 1
Starling: +2 Phantom Fire
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Post by Davos Dayne on Dec 29, 2019 1:46:54 GMT 1
Davos was not an expected guest at Lord Gorman's hunt. Indeed, it was only by accident that he had heard of it, having overheard Ser Aerion talking about it. Most likely assumed that because he was Dornish and served Starkwood that he was a rabid loyalist. Truth be told, however, while he approved of the peace King Daeron and Prince Marlon had achieved, he was not sure the accords would be worth anything in a generation or two, and Dorne's independence had been sold for hardly anything more than a pat on the head and a beautiful Targaryan to warm the Prince's sheets. Besides, it was always useful to have friends on both sides of a conflict. Hunt Boar with Lord Peake: Only for Chivalrous Knights. Might not be wise but lets go for a big boar: Peake's Hunt Big Boar Audience TN 18: 5d6k4+3 18 Success, barely. Perhaps they just want to watch a Dornishman get gored. Remainder of post on hold while boar combat is resolved. Fighting (Spears) TN 12, apply training penalty for boar spear, gain bonus from superior boar spear if applicable. Persuasion (Charm) TN 12 Survival (Track or Hunt) TN 9 Will (Courage) TN 9
-Critical Failure: Nulls all DoS on this event, -1D on other tests in this event. -Succeed on all four tests: +1 Fire, +2 Disposition with Gormon Peake (To a max of +4) -Gain +1 Disposition with a number of knights present up to a combined status equal to DoS (Cannot move past +4).
Some Hogs are particularly large and ferocious, to test your mettle against one of these, you may attempt an Audience Test TN 18, before doing any other tests for this event. -On a success, you enter a combat scene against such a boar (Gains +1 rank in all relevant abilities and specialties, +2 AR, you get to enter combat with a boar spear set against charge, naturally boar charges you, it also goes full reckless), upon killing it, gain +1 glory and gain additional rewards as if you had received the same amount of DoS on the above tests as you did on the Audience Test+1 (4x5 DoS is possible), you take penalties from injuries and wounds to all other tests in this event.
Victory, at any cost?
Mark dice rolls with "Honor First" or "Winning First to signal the desired direction, total DoS is likely to influence future events and NPC behavior.
Awareness (Empathy) TN 9 Persuasion (Convince*)+Chivalry/Virtue TN 12 Status (Reputation)+Chivalry/Virtue TN 12
-Influence or Glory may be spent prior to the roll for +1D -Each point of influence spent here grants the house a phantom fire point (cannot be spent, but is counted when determining house allegiance). -A Fire Point may be spent prior to the roll to double your DoS. -Per Critical failure: -1 influence, all your DoS from this segment will count for nothing.
*By increasing the TN's by 3, you may pursue a specific objective which may make a different specialty prudent, such as incite to stir up sentiments against someone specific, taunt to spur someone to action, bargain to use coin to pursue that end. Succeeding on this is likely to steer the faction towards including it among it's aims. May be combined with honor/winning.
Actively partaking marks you as a Fire supporter (or a neutral if previously considered a blood supporter, taking part at the corresponding debate at Goldengrove leads to no overall change in perceptions, effects takes place after events have been resolved).
You may take -1D on these tests to make a Deception (Act) TN 13, on a success you keep your efforts hidden, meaning you are not marked as a Fire supporter and do not lose influence for critical failure. You cannot spend influence or glory with this option. On a critical failure, you will be publicly exposed as a suspected agent of the enemy, suffering the effects of having critically failed all your tests of this segment, and in the worst case risking an assassination attempt.
It's courtship season You may make up to three attempts. -A point of glory or influence spent before rolling grants +1D to all tests to a single attempt. -A point of Fire spent before rolling grants +6 to all tests for a single attempt, both personal and house points are acceptable. -Fire, glory and influence may not necessarily be applicable to matchbreaking. -By accepting -1D on your tests for an attempt, you may make a Deception (Act) TN 13 test to influence matters while keeping your activity hidden. -There are no hard-coded effects involved, DoS matters, as does previous interactions and various political considerations. Failures may not necessarily be an impediment, critical failures will typically only have interesting consequences if they also would be critical failures against TN 12 (possibly 15 depending on circumstances). -You may take extra time, gaining +1D to one set of tests for a single attempt for each attempt given up for this purpose. -You may use an attempt to assist another's attempt. -If successful on the tests, the match will generally be made available to arrange through fire points, provided the house is aligned with this faction. -If already made available, each DoS (or additional DoS on an effort to make the match available) on the test with the lowest DoS generally reduces the required fire points to arrange it (to a minimum of half normal, round up). -Marriages made available to arrange through spending fire points (or would have been made available if both parties were aligned with fire) may be possible to obtain through other means. -You cannot use more than one attempt to pursue the same pairing (here and at Goldengrove) other than as taking extra time. -If multiple characters makes an attempt on the same pairing, only one attempt counts, the rest applies as assists. Chasing your soul mate takes precedence, then sorted by rank of the character doing the matchmaker, possibly down to an audience test, but first sorted by relation to those involved if such offers a quick answer.
A. Chasing your soul mate: -Designate a target (mark rolls), then: Awareness (Empathy) vs their passive deception (act). Simple Intrigue (Charm) Simple Intrigue (Convince) Audience test vs their Passive Status (Reputation)
-You may also make the same tests against the head of house of the one you seek as part of the attempt, doesn't matter much if the girl likes you if it has not occurred to her father that you are a candidate. -It is possible to use these mechanics just to make friends, simply single out someone and make these tests, but drop the convince. As a rule, gain disposition equal to the average DoS, though this might be reduced depending on existing DoS. -One might also use seduce instead of charm to "make friends", in this case, the seduction result determines what happens beyond disposition changes. The daughters of most lords (and also nieces of the major ones) typically have chaperones that will make this a futile effort. Some NPC's might not take such advances well.
B. Matchmaking: -Designate the couple you'd like to bring together (mark in rolls): -May go after any combination of the prospective groom, bride and the heads of their houses. Awareness (Empathy) vs passive deception (act), roll individually for each character involved. Cunning (Logic) TN 12 Simple Intrigue (Convince), roll individually for each character involved. Audience Test vs their Passive Status (Reputation), roll individually for each house (using the same roll for father and daughter both, for example).
C. Matchbreaking: Attempt to scuttle the plans of others.
Can attempt to shatter a specific match or the marriage prospects of a specific character by doing one of the following: -Savage someone's reputation: Use the rumor rules to slander one party. -Influence the opinions of specific individuals: Audience test against the one to be influenced, followed by simple intrigue (incite) if successful. -Other options: It may be possible to use the above mechanic, but with taunt to make a target shame themselves. Feel free to come up with your own ideas.
Bringing People together. You have 2 attempts here, +2 for each unused matchmaking attempt. Designate two NPC's you would wish to become friends in the dice description:
Awareness (Empathy) TN 9 Cunning (Logic) TN 9 Persuasion (Charm)+Chivalry/Virtue TN 12 Audience Test TN 12
-Their disposition towards one another improves by 1 step per DoS above the difference between their combined status rank and their combined disposition steps towards you. -To move dispositions beyond 4, 2 DoS are needed per step. The same applies for improving dispositions up from -5 or worse.
Destiny Points A used Destiny Point effects all rolls in the same fashion. Alternatively, a Destiny Point may be spent to turn all bonus dice on a single matchmaking attempt involving yourself into test dice.
Notes: -Disposition changes generally will not go beyond +5, though a small effect may be possible if already at this level. -Lord Ulbert doesn't want to have anything to do with these people and will not spend any influence here. -Lord Willem doesn't want to pick sides, but will allow influence to be spent for "Honor First" or "Honor First and bringing Lord Eldon to justice", but no other variation. -Lady Erena is willing to "persuade" Lord Jon to use influence for support of a Delia/Preston marriage (only once across this and the Rowan event), and a single attempt by Lynesse to try and find a potential match that is not Lord Eldon, not personally aligned with fire and not from a house aligned with fire (can be used either in this event or the Rowan one). She is also willing to allow the expenditure of house fire points for the pursuit of a Delia/Preston marriage and any attempt by Lynesse to find a potential match for herself as she would be willing to use influence on.
Benefits/Drawbacks Attractive: Gain +1D on all tests seeking a match for yourself (The +1D also applies to tests for seeking matches for someone with this benefit) Blood of Valyria: Gain +1b on all tests seeking a match for yourself (The +1b also applies to tests for seeking matches for someone with this benefit) Charismatic: Gain +1 on all tests involved in Salon, Victory and courting others (maybe not applicable in matchbreaking) Connections: May apply the daily use to do one of the following: Ignore the -1D to conceal your involvement in the victory segment or a single courtship attempt or make a free Cloak and Dagger attempt (allowing you to make two of those, or one of those plus salon/hunt) Courteous: The +1D applies to the salon segment. Dutiful: Gain +2 to resist self-control tests. Great Bastard: The +1D applies to all tests in the Victory Segment. Head of House: Gain +2 to all tests. Heir: Gain +1 to all tests. Pious: May apply the +1D to one set of tests (one matchmaking/matchbreaking/bringing together attempt is one set, the victory segment is one set). Sponsor (Gormon Peake): Gain +1D on all Audience Tests for this event. Bastard: All TN's, except for hunting boar and cloak and dagger, are increased by 2. Decadent: Attending the salon makes this attempt to compel the partaking of too much wine, imposing -1D on all tests for this event. Dependent: If attending, you must make a luck roll TN 9 (Always 2D), on a critical failure, something interesting has transpired back at the home house. Furious: Be subjected to a taunt with 4D+2 (Status=High Enough) to take on the big hog, of friendly intent, mind, but feel free to dislike it all the same. Honor-Bound: Attempts to compel arguing for Honor in the Victory Segment and not attach any self-serving items on the agenda (only if taking part). Prejudiced: Attempts to compel using the Victory Segment to add going after the target group part of the faction agenda. Proud: Someone will challenge you to take on the big hog. Zealot: Attempts to compel using the Victory Segment to add an objective that will further your cause as part of faction agenda. Vainglorious: Attempts to compel testing your mettle against a big hog. Vindictive: Attempts to compel using the Victory Segment to add going after someone who have wronged you as part of faction agenda.
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Post by Lysette Starling on Dec 29, 2019 2:18:12 GMT 1
Lysette was disinclined to attend, and made a point of expressing her displeasure with the Peakes, not only with their choice of who to support, but also their list of guests that attended. "My father only attended for the sport; his attendance reflects only on him and his enjoyment of the hunt, not on House Starling and our allegiances to the King."
+1 Blood and -2 Disposition With House Peake
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Post by Davos Dayne on Dec 29, 2019 20:02:54 GMT 1
[Continued from above]
After the hunt, the discussion in the hall turned, not unexpectedly, to politics and the ever increasingly likely war. Davos was not shy about participating, though he was clearly not particularly partisan.
"War," he said, "is hell, and risky business. I was in the business of war for a great many years. Costs in blood and gold are high, and victory can be fleeting. Too oft I have seen a war be won only to have victory snatched away by some third party seeking revenge for some ill deed done during the war. It is always better to have a friend than a foe. A few months ago I would have said that much of Dorne could have been an ally to your cause, but recent events may have killed that as dead as my brother."
"Prince Maron might be beholden to King Daeron, but that doesn't mean that all of Dorne is. It is not too late to have Dorne as a friend, rather than a foe - if certain cowardly brigands are brought to justice."
His words, however, largely fell on deaf ears. Unsurprising, perhaps, as Lord Walgrave had already filled those ears with the muck of his hatred.
1 DoS + 1 = 2, x 4 tests is 8 DoS.
If that's enough for Blackfyre, great; otherwise Gormon Peake, Redtusk, and/or Robb Reyne (I don't recall if any of them are specifically prejudiced against the Dornish or the Daynes/Starkwoods specifically but if so they of course should be dropped from the list). Excess DoS can be hand-waived off or used at narrator discretion for the sake of story.
Victory, at any cost? Machanics waved per discussion with narrator, in essence Davos advocates for honour and throws in some barbs about about his brother Vorian's murder, but no one particularly pays him any heed.
Remainder of event mechanics hand-waived off for the sake of moving on to Phase 3.
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